I'm BADREDDIN, a passionate and driven developer specializing in backend development, game development, and malware development. My journey in the world of technology has been fueled by a deep interest in the intricacies of software, networking, and security. With a solid foundation in languages like Java, Go, and Bash, I’ve created a diverse portfolio of projects that span from robust server architectures to engaging and innovative games.
As a backend developer, I’m fascinated by the unseen workings of applications and systems. I’ve honed my skills in building scalable and efficient servers, focusing on networking, protocols, and the seamless integration of backend services. Whether it’s a custom HTTP server crafted from scratch in Java or complex API management in Go, I thrive on creating the backbone that powers dynamic applications.
Key Projects :
Java HTTP Server (HTTP Web1) : A lightweight, modular server built in Java, designed to handle HTTP requests with efficiency and speed. It’s perfect for developers looking to understand the core concepts of web servers ididnt finished it eh
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Game development is where my creativity meets my technical expertise. I love bringing ideas to life through code, creating immersive experiences that challenge and entertain players. Using engines like Godot, combined with my strong programming background, I’ve developed a range of games from simple prototypes to complex, multi-player environments.
Key Projects:
Maze Runner : A survival horror game developed in Godot, where players must navigate a labyrinth while avoiding lurking dangers. The game features both single-player and LAN multiplayer modes, making it a thrilling experience for all.
LAN Chat & Game Platform: An experimental platform that combines real-time communication with casual gaming, using the UDP protocol for efficient networking. This project demonstrates my ability to merge backend networking with game development seamlessly.
My interest in security has led me to explore the darker side of software development: malware creation. This isn’t about causing harm but about understanding how vulnerabilities can be exploited and, more importantly, how they can be prevented. Through ethical hacking and malware development, I aim to contribute to a safer digital world by exposing weaknesses before they can be exploited by malicious actors.
Key Projects:
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Java : My go-to language for robust backend development, networking projects, and more.
Go : Ideal for high-performance, concurrent systems and networking utilities.
BashThe scripting language I use for quick automation, system management, and prototyping.
-Godot Engine : My preferred engine for game development, especially for projects that require custom logic and flexibility.
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