I'm BADREDDIN, a passionate and driven developer specializing in backend development, game development, and malware development. My journey in the world of technology has been fueled by a deep interest in the intricacies of software, networking, and security. With a solid foundation in languages like Java, Go, and Bash, I’ve created a diverse portfolio of projects that span from robust server architectures to engaging and innovative games.
As a backend developer, I’m fascinated by the unseen workings of applications and systems. I’ve honed my skills in building scalable and efficient servers, focusing on networking, protocols, and the seamless integration of backend services.
Key Projects :
Java HTTP Server (HTTP Web1) : A lightweight, modular server built in Java, designed to handle HTTP requests with efficiency and speed. It’s perfect for developers looking to understand the core concepts of web servers ididnt finished it eh
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Key Projects:
Maze Runner : A survival horror game developed in Godot, where players must navigate a labyrinth while avoiding lurking dangers. The game features both single-player and LAN multiplayer modes, making it a thrilling experience for all.
LAN Chat & Game Platform: An experimental platform that combines real-time communication with casual gaming, using the UDP protocol for efficient networking. This project demonstrates my ability to merge backend networking with game development seamlessly.
malware creation. This isn’t about causing harm but about understanding how vulnerabilities can be exploited Through ethical hacking and malware development,
Key Projects:
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Java : My go-to language for robust backend development, networking projects, and more.
Go : Ideal for high-performance, concurrent systems and networking utilities.
BashThe scripting language I use for quick automation, system management, and prototyping.
-Godot Engine : My preferred engine for game development, especially for projects that require custom logic and flexibility.
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